Starting from the red and white machine, until now PS3, who knows their development process? Intersection How did the game machine grow up?
Starting from the red and white machine, until now PS3, who knows their development process? Intersection How did the game machine grow up?
The development history of video games
1977 Ren Tiantang finally pushed the first self-set TV game TVGame-6
I use this word, but for the current players now, this era does not have a deep impression on us, but during this period, it played a way to pave the way for the rapid development of video games later.
In 1971, the world’s first business game console “Computer Space” was designed.
The first is always memorable, and the first is not so satisfactory. Although the four -button game of this black and white screen is designed very simple, it does not seem to be so allowed to see how to play at a glance. Even the designer Nolan Bushnell admits that this product fails. Since then, “Ping Pong” made by this person is much better. Anyway, this is exactly the unsuccessful product that has opened the door to the development history of video games. From then on, there has been something in the world for our pastime and thinking.
In 1972, ATARI (Atari) established
This is definitely an event in the history of the development of the game industry. Nolan Bushnell and his friend Ted Dabney co -founded this company, in addition to developing the first business machine that has successfully operated in history (if you say it is arcade, I will not oppose it) PONG (Ping Pong); in 1977, Yadali Company The ATARI 2600 game console was launched. This is the world’s first specialized home game console. In the same year, Bushnell sold its own company at a price of $ 28 million to Times Warner (at the beginning of its establishment, the company’s registration cost was only the only registered cost It is $ 500).
During this time, the center of the video game was in the United States, and the Super Star in the game industry was Yadali. However, in the following 1980s, Japan completely occupied the world’s video game market, and the industry’s attention gradually shifted to Nintendo, Sega and Sony.
In 1958, the original video game was born in this world. This “first machine” was produced by Wili Gold Bosim in the United States, and the display screen borrowed a screen of a certain electronic instrument.
1961 Steve Russell, a student of MIT and Industry (MIT), designed the “SpaceWar!” Interactive game. This game runs on the PDP-1 (compiled into a data processor-1). At that time, the computer technology was quite limited. The space war must use the new cathode ray tube display to display the screen.
1967 Lalff Bell successfully developed the first video interactive game that can play on the TV. They first developed a chasing game, and then developed a TV tennis game. They also modified a toy gun so that they could distinguish the light spots on the screen.
In 1972, Yadali launched a TV game with a sales volume of 100,000 sets (not a video game console), which was called “Pon”, which was a “stick” created by Yadaley With the “point” world. Soon after PON was released, there was a game Break Out, which caused a sensation at the time, a game of smashing blocks.
In the same year, Maganavox’s “Odyssey” (Old Sai) was designed by Ralph Bell and became the first home game console.
In 1975, the EPOCH company sold the earliest TV game “electronic tennis” in Japan.
1977, Nintendo’s first video game tvgame6 was published.
The same year, Atari (Atari) sold home video game console Atari video computer system (VCS), and was then named ATARI 2600 known to everyone. Market price: $ 249
In 1980, Nintendo’s carrying LSI game console Game
I. Red and White Machine Times
The FC’s full name of Nintendo’s FAMILY Computer is a game console produced by Nintendo in Japan in 1983. Now many games are from FC. FC has made considerable contributions to the gaming industry. It can even be said that FC game consoles are the starting point of the Japanese game industry. FC also swept mainland China in the 1980s. At that time, many people called it red and white machines. There are a lot of classic games on FC, such as the famous soul Dou Luo, the Dragon Dragon Dragon, Super Mario, the Saudi Snake, the Legend of Selda, the Final Fantasy, the Devil City, the Locke, etc. N
The Sega Master system was launched in the United States in 1986. This is the first step in Sega in the American gaming market, but obviously failed to pose a threat to Nintendo.
16 -bit console era
The 16 -bit console era was from the 16 -bit game console MD (MEGA DRIVER) launched by SEGA in 1988. For Sega, the US market is the real strategic focus. The host was listed across the United States on September 15, 1989. The US version is called Genesis with a price of $ 190. Since the American game market was basically monopolized by Nintendo at that time, Sega decided to develop new players with higher age layers and launched a large number of games for adult players.
1987 to 1988, FC’s generous income made Ren Tiantian have no interest in the development of the second -generation host. Then, the market share of Sega MD forced Nintendo to have to start the development of 16 hosts. The biggest feature of SFC in design is that two graphics association processors are used.
SFC was originally scheduled to be released in July 1989, which was extended several times. However, because Nintendo has a large number of third -party support, although SFC is late, it is the most concerned host for Japanese players. Before SFC was released, Nintendo had received 1.5 million orders. On November 21, all electrical appliances on the streets of Tokyo were full of people waiting in line to wait for SFC. Many parents queued absentee in order to buy hosting for their children. The huge flow even seriously affected Tokyo’s transportation. On August 13, 1991, Nintendo launched a redesigned SNES in the United States. Unfortunately, SNES’s listing time was too late. At that time, MD had established a huge mass foundation in the United States. Snes was easily defeated by MD in the first year of sale. The weakening industry of Nintendo forces provided opportunities for PS to easily occupy the US market
SNK NEO GEO Advanced System from the beginning. This host is a family version of the SNK coin arcade, which provides very good arcade transplant games, but the price of this host is too high: the console is $ 650 and the game is $ 200.
. The PS empire of Sony
1994 is a historic year of the game console. This year, Sony released a 32 -bit CD -based home video game system Sony PS game console (). Hundreds of people queuing to buy in Qiuyuan and other places, the first batch of 100,000 ships were snapped up before noon, and even the grandson of Sony President Datongxiong had to go back empty. Due to the PS brand appeal to make many well -known software manufacturers joining, the PS host began to gradually show the flow of flowers, until the two large platinum -level game manufacturers Square and Enix have announced that they will bring the masterpiece “Final Fantasy VII” and “Brave Fighting. “Dragon VII” ran to PS, and the avalanche effects caused by them were tantamount to the end of the 32 -bit war era war early.
The defeat of the Sega Saturn SS
In 1994, Sega also released its own new generation of game consoles. Sega named the host as “SS, Sega Saturn) -the sixth planet of the solar system, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative, representing the representative of the solar system. Sega’s sixth host.
. However, in the US market, Sega did not inherit the market advantage of MD. The price of the American version of Saturn is 100 US dollars higher than PS, but the actual performance is not as good as PS. In 1995, Shijia and Sony played a fierce battle. Saturn led with a weak advantage. Then, because Saturn’s cost was higher than that of PS, after 1996, Sega could no longer bear huge cost pressures. Saturn was defeated in the United States and Japan.
The short -lived Nintendo N64
n64 Although it was one and a half years older than SS and PS, in Japan, Nintendo, which was found in Japan, still received wide support from players. SS is much stronger, and the first batch of 500,000 hosts has been sold out after only 10 days. On September 30, 1996, N64 was also successful after listing in North America. People are still confident in Nintendo, which have been monopolized in the game console market for ten years, and N64 seems more popular than PS and SS.
In the use of the card belt as the media, all third parties disappointed. The manufacturing cost of N64 is as high as $ 25, while CD-ROM only needs 10 cents, so the price of N64’s game is generally $ 20-25 higher than PS. In N64, the mainstream game console in history has been lacking software support for several months after its release, but PS and SS have unprecedentedly powerful game lineups. The strong momentum of N64 was quickly suppressed by the masterpieces such as the Biochemical Crisis. From beginning to end, the N64 is basically the stage where Nintendo is just a show.
Themids of Sega DC
Due to the defects of the host design, Sega’s SS suffered a lot in the competition with PS. When developing the next generation of hosts, Shijia’s president Nakayama Maki decided to establish a separate development team in the United States in the United States, and the Japanese side led the team Ye to the console design at the same time. On the month, Sega’s senior management decided to adopt the Japanese group plan and named Dreamcast, which is a synthetic word for Dream and Broadcast. It means to spread dreams to players.
Pevry of the host before the host was released, Sega had already received an order of 500,000 units. However, Sega’s production partner NEC encountered serious production problems. Due to the production speed of graphics chips, the first batch of DC in Japan was only 150,000 units. On September 9, 1999, DC was listed in the United States and sold 220,000 units on the same day.
. As of February 1999, DC’s total sales in Japan were 900,000 units, which failed to reach the original estimated 1 million units. Although the performance of DC is much higher than PS, under the impact of PS masterpieces such as “Final Fantasy VII”, DCs lacking software support began to show decline. Entering 2000, with the listing of PS2, DC retreated in Japan and the United States. In March 2001, Sega announced that DC had suspended production and completely withdrew from the host market.
. The PS2 empire of Sony
2000 years of online appointments officially started. By the order of more than 100,000 copies. The server was overwhelmed and paralyzed on the spot. The enthusiastic appointment continued until the end of February, and a total of 380,000 PS2 was booked.
On March 4, 2000, the release of PS2 caused a new round of snap -up boom. Akihabara Electric Street, Tokyo even appeared in more than 5,000 people, and the heads of the team had a tent four days ago, and the enthusiasm was amazing. In the end, SCEI once again created the myth of the industry: PS2 sold a total of 980,000 units in three days, becoming the fastest -selling TV game console ever.
The counterattack of Nintendo NGC
On March 3, 1999, on the second day of the PS2 public PS2, Nintendo and Panasonic held a press conference to announce the development of a new generation of gaming consoles, and also It is announced that its performance specifications will be above PS2. However, the NGC’s starting lineup was too weak. There were 450,000 units in the first batch of NGCs, while only 300,000 units were sold in the first week, forming a sharp contrast to the shortage of other hosts.
The challenge of Microsoft Xbox
On November 15, 2001, Microsoft released the Xbox game console. Although Xbox’s global sales have exceeded 20 million units when they were listed in the United States, the aggressive Xbox was still afraid. Microsoft held a grand Xbox midnight first sale event in New York and San Francisco. Bill Gates came to Times Square in New York and personally handed the first Xbox to enthusiastic players at 0:00, and experienced Xbox’s charm with him.
, compared to the strong hardware performance of Xbox, the low price of $ 299 is the same as the dumping of vicious dumping at the time. Sales at such a price, Microsoft will lose $ 125 for each Xbox. The fact is true. Although Xbox, which has sold 20 million units worldwide, has been steadily sitting on the second challenge, has been amazing that Microsoft has evaporated at the hardware of $ 1 billion/year in hardware. “The first generation is like a game. If you play well, then he will say,‘ you can play again. ’Is that’ s like that! ”Bill Gates said. The billions of dollars are just for “playing again”! The patience of the world’s richest man is chilling
It seems that DC is the first 128 -bit host, and PS2 is the only 128 -bit host on the market.
DC’s SH4 is a 32bit processor ….. The hosts upstairs are all mainstream. In fact, there are many non-mainstream .. For example, 3DO Pippin CD-I …
The upstairs is really comprehensive, but it’s not right, copy, and don’t look at it, haha. It’s Wii